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Max Payne Sound Patch v1. EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Topics max payne maxpayne sound patch fix 1. Max Payne 1 - Downloadable Mod Collection. Copyright, credits and shareware notices. I posted my fix on the steam user forums [web.
But since these forums have been closed now, I'm reposting here in the new steam forum and as a steam guide. The fix's main function -the conversion part- will unpack the game using the tools provided on the max payne cd release, ras-maker it's spelled without the dash, but somehow the forums won't allow me to say 'rasmaker', so i'll use a dash from now on and the rl.
It looks for and converts the sounds from the various formats found to 8bit unsigned sounds, of a quality simmilar to the original sounds using SOX -an opensource sound conversion tool-. After that is done, the game is repacked again using ras-maker. The fix also has a lot of other functions, like checking if the game is complete and converting and managing mods. You will need to use winrar, 7-zip or something similar for this. Now browse to your game directory using windows file explorer and double-click the fix's main file: MaxBatch.
A green screen should appear, indicating all files needed for conversion are found. If you are met by a red screen the fix could not find all needed files or the game might be incomplete, what is wrong exactly will be indicated. In some cases converting is still possible, even with a red screen. Use the [C] - Convert game. Three files are going to be converted, so be patient if on an older machine. Press a key to continue and use the [L] - Launch game.
You can also use [E] - End. Robin posted an excellent multilingual guide in English, German and Norwegian on installing and using the patch in a steam guide you can find here. Restore Option All files modified are automatically backed up, so if you want to restore the game to it's original state you can run the fix again and use the '[R] - Restore game to unconverted' option or use steam's verify game option to re-download.
The next time you run maxbatch after using verify, it will recognize you did and sync it's backups to that. Other options There are some more options available in the main screen. You can access a mod conversion screen, to convert mods that have missing sounds. Basically it works the same as the game conversion. It has some options for batch conversion of multiple mods, excluding certain mods from conversion, backup and restore options are also available.
After a mod conversion is done the result will be checked for changes compared to the original, if no sounds were found the mod will automatically be excluded from further batch conversions, to save time. For some more remarks about that see the mods section of this guide. There is a 'Start analyses again' option, that can be used if you had the red screen and putted the missing files in place now, the analyses will be redone and show you if it's okay now.
Debug level is normally at 0 but can be set to 1 or 2 in case of trouble and is used to make the fix more verbose, it will show more info about what it's doing, but be aware it might also take more time to complete. Normally you would not need to use this. You can read more about the origin and conception of the soundpatch here: click [www. I've been collecting Max Payne language files for a long time and made my collection available for download. So you can play the game in your preferred language too.
Thanks to all people that send me their language files. If you find any language that is not here please send them to me so I can put them in this list. There are countless mods for Max Payne, ranging from simple small modifications to funny parodies and total conversions. Installation is generally straight forward; put the mod files in your game directory, start the game as usual and select the mod you want to play from the dropdown-list in the startup screen. If the mod lacks sound, it may need conversion with the soundpatch, it's best however to first try the original mod on the converted game as most mod rely on the game's in-build sounds.
If they include their own sounds most of them are proper format anyway. If you do need to try converting a mod, just install the mod as usual, then run maxbatch again and use the mods section of the script. The mods part is extensive and can handle multiple mods, single or batch conversions, exclusions, wildcards, keeping backups etc. Then it checks the resulting file to see if it's size is similar no sounds converted or smaller quality degraded compared to the original, to make sure conversion worked and didn't reduce sound quality and make matter worse.
If it did the mod will be restored to original and added to the exclude list to prevent further batch conversions. In Walking Alone [forums. I used this pack to 'harden' the mod section of the soundpatch and still have it on my disks. Since the download is not available anymore, and it's no good if just I have this pack sitting on my disk, I decided to make it available for download again, it's a big 6-part 5.
Not only does it contain mods, there is also a number of tools, templates, examples, videos and other Max Payne collectables in it. History of edits: sept - added download links for preconverted files. Concerns about the fix being safe I've purposely made the fix as transparent as possible, you can open the batch file in a text editor to see how it works and what it does, to prevent claims of spreading anything nasty.
I've also made numerous scans of the file at virustotal, and the latest showing 0 out of 57 scanners found any sign of harmful stuff. Known issues - One known issue is that the fix will open a command window and close immediately after that.
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